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[WIP] WASM #15

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[WIP] WASM #15

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Raffaello
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* readme lints

* update readme

* fix remove sdl timer

* fixed codacy issues

* Update README.md
* refacto cmake tests file

* uinittest update

* ..

* Rename README.md to Readme.md
* refactor cmake object name to vga-terminal-obj plust add runtime test for SO

* move examples into example dir

* [cmake] add static lib and refactor install rules

* static lib to be linked with static sdl2 as option off

* fixed cmake exports for static lib

* rename readme

* Apply suggestions from code review
* autoscroll flag

* vgaterminal getMode method

* code review
@Raffaello Raffaello self-assigned this Apr 19, 2020
@Raffaello Raffaello changed the title [WIP] draft, got stuck on rendering [WIP] WASM Apr 21, 2020
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Codacy Here is an overview of what got changed by this pull request:

Issues
======
+ Solved 19
- Added 2
           

Clones added
============
- sdl2-vga-terminal/examples/wasm.cpp  1
         

See the complete overview on Codacy

printf("loading library: %s\n", soname);

hinstLib = LoadLibrary(TEXT("vga-terminal-libd.dll"));
hinstLib = LoadLibrary(soname);
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uint8_t* font;
int numColors;
uint8_t* palette; // BGR palette assumed (might be required a palette format flag?)
uint8_t* palette; // RGB palette assumed (might be required a palette format flag?)
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